Thanks to IGN, GhostRobo, and Gamer’s Little Playground, I was able to get a “peek” (as did the rest of the Net-mosphere) at Mortal Kombat…ahem, I mean, *in dramatic, Mortal Kombat announcer voice* Mortal Kombat 11.
The graphics looked crisp. I liked the character designs and the move sets look amazing. And the combos…just wow. I also like the addition of the “fatal blow” mechanic.
But, I’m not sure how I feel about the new meter burn mechanic. Instead of pressing the same button each time, rumor is that you’ll need to press a different button for each meter burn move, and the button press is different not only between moves but between characters. On the one hand, it makes the game more immersive. On the other, it really promotes the idea of having a favorite character. In order to be successful with the meter burns, you need to focus on one character, get to really know that character and what they can do. This new meter mechanic doesn’t let you play as other characters, unless you have a good memory.
The developers also cranked up the blood and gore to eleven. Whoa, that’s weird. They cranked up the violence to eleven for Mortal Kombat 11. What are the odds? Anyway, the cinematic scenes, like brutalities and finishers, were always full of gore, but now it’s worse and even during the gameplay fights you can see blood spewing about. The game is definitely not for the faint of heart. (Also, I wonder how long it’ll take the “video games cause violence” people to start talking.)
I do like the customization, sorry Kustomization (it’s Mortal Kombat), addition. It’ll be neat to make my own version of Raiden or Sonya. (Or my favorite, Sub-Zero.)
Lastly, I’m looking forward to the plot. Some new time-manipulating character shows up trying to restore the timeline. And of course, there’s Rouge Raiden.
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