Thanks to the Alpha-Zeta War (aka World War III), all transbeings must be registered as either Good, Bad, or Neutral before their 18th birthday.
Good transbeings will be assigned a place within the International League of Super-Transbeings (or ILOST). Bad transbeings will be placed within the Legion of Villainous Entities (or LOVE). Neutral transbeings must register with PAWS (or Paranormal And Weirdness Specialists).
Positions within each organization can include:
- Superhero/Super-villain
- Sidekick/Minion
- Ally/Lackey
- Actor
- Athlete
- Painter
- Lawyer
- And more
ILOST Technology
- RoadSplitter: ground assault/battle vehicle
- WaveRipper: aquatic assault/battle vehicle
- SkySurfer: aerial assault/battle vehicle
- POVs (Personal Omni-use Vehicles): smaller, one to four people, vehicles
- Omnivice: weapon capable of becoming a blade, whip, bow, or blaster
- Enviro-Boots: boots turn invisible once activated, allows wearer to survive in extreme conditions
- ILOST Network Omni-Cuff: communication device and personal computer system that operates on the ILOST secured network
- The Watcher: AI monitoring system
- OTIS (Obedience, Training, and Information Simulator) aka Obedience School: advanced machinery that can mimic disasters and villains
- Body armor: durable armor used by security forces and allies
Uniforms
Sidekicks
- Red and blue futuristic armor
- Personal symbol on chest (if applicable). If the person has no personal symbol, the mentoring hero’s symbol or the ILOST symbol will be in its place.
- An armband tells their year and if the sidekick is in training or mentored, white for training (or volunteer), yellow for mentored. Example, a yellow band with the theta symbol means they are a mentored freshman
- Years: theta=freshman, kappa=sophomore, mu=junior, sigma=senior
- Years advance like belts in karate; you pass a test to progress. For example, you can be a freshman for multiple years.
Allies
- Those who help not necessarily fight
- Red and blue clothes that match area, like lab coats for scientists or scrubs for medical
- Name tags are used instead of symbol
Symbol
- Circle with wavy lines that make it look like two Yin-Yang symbols were mashed together
- The symbol is divided into four sections that drift into each other
- Red section=superhuman/human class; yellow=techno class; blue=alien class; green=persona class.
Classes and Levels
Superhuman
- Advanced “earthly,” mostly physical, talents: super-speed, being a great actor, super-strength, and so on
Techno
- Machine-like talents: cyborgs, AIs, technopathics, hackers, animatronics possessed by spirits, and the like
Alien
- “Other worldly” talents: telepathy, talking animals, toons, aliens, mystics, and so on
Persona
- “Symbolic” or “undefinable” talents: avatars, gods, cosmic beings, manifestations of fear, and the like
Every new member is assigned a class, type, and power level (or just level)
- Types describe their talent, such as speedster, mystic, mimic, jack of all trades (or jack or ace).
- Power level describes how powerful/masterful they are with their talent. Alpha being the strongest; zeta meaning they are non-transbeing or close to it. Omega is reserved for world-ending powers; they are usually villains.
Director Donny Kay (aka Director D)
- Head of ILOST
- Humanoid cartoon donkey
- Wears an eyepatch to look cool; still has both eyes
- Wears red and blue military-like clothing (combat during battle/training, full dress for ceremony, service for day-to-day, mess dress for balls, gals, etc, PT for off duty)
Notable Alpha Squad Heroes
Alpha-Man
- Leader of Alpha Squad
Splitter
- Time manipulation hero
The Pillow Fighter
- Pillow manipulation hero
Sleepover
- Pillow Fighter’s wife
- Sleepover inducing power
Darkwrapper
- Sentient never-ending wrapping paper tube
- Jonathan is his aid and butler
- Rich thanks to holiday seasons
404
- Sentient android with power nullification powers
- Used to be a MEL
Notable Beta Squad Heroes
Masked Hippo
- Leader of Beta Squad
- Ex-wrestler
Fighting Five Fusion Force
- Doctor: carries reflex hammer
- Lawyer: briefcase weapon, has silver tongue
- Athlete: hockey stick weapon
- Painter: paint brush weapon
- Average Guy: remote control weapon, possibly the strongest member
Midnight Ranger
Wonder Bot
Dark Revenge
Ranger Starlight
- Used to be the villain Professor Darklight now is the director for Camp TimberWolf–a camp designed to convince super-villain children to join the good guys
Captain Tinfoil (aka Captain Paranoia, Dr. Tinfoil)
- Use to work for Camp Cordon until his conscience got in the way, now works to uncover conspiracies
Delta Squad
Dogboy
- Semi-leader of Delta Squad
Brood
- Repentant vampire
- Official leader of Delta Squad
La-Zar
- Marksman from the planet Australia
- Raised by the Kangaroo Pirates, trained by the Monks of Bob
Glop
- Florida swamp monster raised by PAWS
Sportsgirl
- Don’t call her a “tomboy”
Daphne Spelling
- Witch
CyberPunk
- Exiled gremlin
- Expert hacker, master of machines
- Speaks sarcastically and carries a big sledgehammer
Agent Zee
- Russian spy turned zombie
Quintessa
- Cosmic being that must use game dice before taking action or before “interfering with the lives of lesser beings”
Zero
- Japanese hero that can grow to enormous sizes or shrink to nearly non-existent size
- Armored suit allows him to transform into a ball and discharge a hyper-beam
- Latest incarnation of the Greek messenger god
- Hypnotized paratrooper becomes fictional World War I hero
Honorary Members
Mothman
- Member of the Mothman Corps, protectors of The Balance
Ace Journeyman
- Capable of astral projection allowing him ghost-like abilities and control over the elements
Prince Budmore/Copycat
- Ruler of the Tektix people
- New Tektix is located on Venus
The Mystery Busters Club
- A Century High School sponsored extracurricular club for amateur sleuths